Counterplay in a sentence as a noun

Fabi had no real chances for counterplay any time soon. This is why playing on for at least 5 more moves would have been advantageous.

Fabi wasn't looking for counterplay, he was looking to secure his king. If he managed to do so in a few moves, he would have less to lose by playing on than Magnus.

All of these strategies have counterplay and usually lead into long games. Using a vil rush or tower rush is not a way to end the game, it's a way to begin it.

Pros can hit this counterplay much easier because they only have to press a keyboard hotkey, rather than move their mouse to a target first.

A friend spoke to an SEO analyst just yesterday and it seems the counterplay is to add "recency" to your posts. If you have an older post that's great but not changed, it'll become less prominent.

The question is, can Snapchat use their newly obtained war chest to make a counterplay that differentiates them from Facebook/Insta. If I had cash to gamble I'd short Snapchat and bet no, but we'll see.

All of these can provide counterplay against a material advantage ... it need not be "crushing", merely adequate.

Attempts by black to generate active counterplay are often very risky." "So the aim when black is to survive and make sure you're doing enough sensible things to not get exploited because of the disadvantage of moving second."

It's a refreshing counterplay to what would otherwise be a horrible and usually expected lawsuit over the naming rights. It's brilliant marketing, and brilliant UX on a grand scale.

Two-player games are much easier to balance and naturally develop interesting counterplay mechanics. I found Smallworld unfun.

So if you want the AI to make a really bad move - one that has severe consequences in the next few turns - you need to not just make the NN think it looks good, but that the game state still looks good even after you make any possible counterplay. Disclaimer: I don’t actually know much about either neural networks or Go.

Once a person is in a position of advantage, they almost always win, unlike say in backgammon, where the player at disadvantage can deny victory to the other, for sometime, during which they might figure out some striking counterplay.

Counterplay definitions

noun

(chess) an attack that is intended to counter the opponent's advantage in another part of the board

See also: counterattack